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Empire
Empire MUD Logo
Developer(s) Farhaj "Astafas" Hashmi, project community
Engine DikuMUD
Platform(s) Platform independent
Release date(s) 1992
Genre(s) Fantasy MUD
Mode(s) Multiplayer
Media/distribution Online
System requirements

Telnet client or MUD client, Internet access


Empire was a MUD, a text-based online role-playing game, founded in 1992 by Farhaj "Astafas" Hashmi and several associates. It received critical praise.

Game characteristicsEdit

Empire was set in a medieval fantasy world; gameplay is primarily hack and slash. The MUD was noted as complex and unsuitable for beginners.[1][2]

Player character names and statistical information were not initially divulged to other players. This has been considered to foster an improved atmosphere for role-playing.[2] Player killing is unrestricted; though that was not the primary focus of the game, it was generally prominent in commentary.[1][2]

HistoryEdit

Empire was founded in 1992.[3] It apparently went offline in July 2010, its operations spanning 18 years.[4]

ReceptionEdit

Empire received critical praise for using identity ambiguity and player versus player conflict to create a tense and exciting atmosphere, and for its pace of development.[2][1] It has been called "one of the best MUDs out there".[2]

Technical infrastructureEdit

Empire was based on DikuMUD.[2]

ReferencesEdit

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  4. Cite error: Invalid <ref> tag; no text was provided for refs named tmc-empire-stats

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