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Not fun is tedious repetitive activities which are coded into a game. Not fun chores are required to advance in the game or to move on to more interesting activities. For example, one MUD has a training room where one learns martial arts skills by practicing them. Full proficiency is a matter of real-time months in the practice room.


In most multiplayer RPG situations this is known as "grinding," and is what the vast majority of players consider "fun."

Practice makes perfect[]

Power players love the benefits that come from years of patiently acquiring experience points or skills in this way and spend years of real life at it.

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