Haunt was a text-based adventure game inspired by the original Adventure developed in the 1970s. The plot of the game was to explore a haunted mansion, solve various puzzles and find treasures, and then escape the house.[1] The game was noted for its "weird" humor or style by some.[2][3][4]

The development of Haunt was started by John E. Laird at Carnegie Mellon University (CMU, in Pittsburgh, Pennsylvania) circa 1979[5].[1] The game was originally written in OPS4, a rule-based programming language developed at CMU, and was apparently only available on the PDP-10 computers.[1][6][2] In the early 1980s, Laird, then a graduate student at CMU, started rewriting Haunt in a newer version of OPS but never finished the port.[1] This unfinished version of the game was later recovered and made available on the net.[6][5]

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References Edit

  1. 1.0 1.1 1.2 1.3 Laird, John. "Haunt". Retrieved on 2009-04-04.
  2. 2.0 2.1 "Re: Haunt". USENET (19 Dec 1994). Retrieved on 2009-04-04.
  3. "An old TOPS adventure game". USENET (1997). Retrieved on 2009-04-04.
  4. "Re: please acknowledge : HAUNT, LORD, LUGI, FISK". USENET (9 Mar 1993). Retrieved on 2009-04-04.
  5. 5.0 5.1 "haunt.ops5". The Interactive Fiction Archive. Retrieved on 2009-04-04.
  6. 6.0 6.1 "Mainframe adventures". Retrieved on 2009-04-04.